Update to Challengers of Vanth


Some minor character class updates/errata to Challengers of Vanth.

Replace Psi-Witch "Silent Influence" power with the following:

1 Mind Trick. d4 intelligent creatures of your choice unconditionally believe the next reasonable thing you say without question. Examples include "these are not the robodroids for which you are looking", "you don't need to see my multi-pass", or "you want to give us this item free of charge".


Replace the Psi-Witch "Charm" power with the following:

5 See the Future. You have Advantage on all d20 rolls for the next d4 rounds.


Update the Warlock "Ensorcel" ability with the following:

ENSORCEL: Test Magic Power DR 10 to remotely manipulate items. If you fail, you lose d2 hp and you become dizzy, unable to perform magic for d6 rounds. Tasks include opening and closing doors, filling a tankard of mead, creating a cooked meal, write in a book, or any other task the character could ordinarily perform through mundane means but with only a flick of the wrist and fingers and the utterance of a magical word or phrase.


Update the Warlock "Conjure" ability with the following:

CONJURE: Test Magic Power DR variable to magically summon one generic creature or being or item of a certain type, such as “a Bee Girl”, “a Radioactor”, “a Warrior”, or “a Sword”, causing it to appear nearby (d10+5' away). If you fail, you lose d2 hp and you become dizzy, unable to perform magic for d6 rounds.

HP of creature or G.C. value of item. DR

1-3 hp (commoner, raider rat, sky pianha, etc.); 0-20 G.C. 10

4-6 hp (bee girl, goblin, hyperspace gremlin, etc.); 21-50 G.C. 12

7-9 hp (giant lizard, living dead, phasic wolf, warrior); 51-100 G.C. 14

10-15 hp (bee girl queen, jungle flower, theskian mountain cat); 101-200 G.C. 16

16-21 hp (asteroid worm, giant serpent, radioactor, cave ooze); 201-500 G.C. 18


Update the Warlock "Magical Attack" ability with the following:

MAGICAL ATTACK: Test Magic Power to direct eldritch energies against a single target within 60' for Magic Power + 1d4 damage, minimum 1.


Update the Warlock "Alchemist" ability with the following:

ALCHEMIST: Test Magic Power DR variable (see below) to mix, brew, ferment, or otherwise create a substance from its chemical ingredients. If you fail, the concoction explodes and you take 1d6 damage. Examples include potions, beverages, poisons, chemicals, gasses, and etc. The concoction maintains its potency until sunrise the next day.


Update the Warlock "Necromancy" specialty with the following:

1 Necromancer: Spend 1 spell to create d4 Living Dead (7 hp, grab d4)

Files

Challengers of Vanth.pdf 18 MB
Sep 11, 2022
Opponent Opuscule.pdf 12 MB
Sep 11, 2022

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